Definition of Virtual Reality through Creative Act

Authors

  • Maira Mukhtarovna Pernekulova Al-Farabi Kazakh National University, Kazakhstan; Institute of Philosophy, Political and Religious Studies of Science Committee, Ministry of Education and Science, Kazakhstan
  • Ayazhan Sagikyzy Al-Farabi Kazakh National University, Kazakhstan; Institute of Philosophy, Political and Religious Studies of Science Committee, Ministry of Education and Science, Kazakhstan
  • Zhamal Bazilovna Ashirbekova Kazakh National Women's Pedagogical University, Kazakhstan
  • Dinara Mukhtarovna Zhanabayeva Al-Farabi Kazakh National University, Kazakhstan; Institute of Philosophy, Political and Religious Studies of Science Committee, Ministry of Education and Science, Kazakhstan
  • Gaukhar Abdikarimovna Abdurazakova Abai Kazakh National Pedagogical University, Kazakhstan

DOI:

https://doi.org/10.36941/ajis-2021-0048

Keywords:

virtual reality, digital technologies, creative act, perception

Abstract

Currently there are many attempts to determine virtual reality which is created by digital technologies. The present article discusses this phenomenon in the creative act. This approach gives an opportunity for the full consideration of virtual reality because the category of reality includes not only digital technologies but subjective perceptions which creates problems in its definition. According to our understanding virtual reality is determined by the relation with the person’s virtual world and digital code. The person’s creative potential is defined, in its turn, as the person’s virtual. In the creative act between virtual reality and creative potential besides homogeneous connection there is an ontological connection and then virtual reality is a medium and a tool for the person’s creative potential realization. In this case the creative act is an actualization of images or symbols, by changing the intensities of the virtual image which results in the transition of the creative potential into otherness- the virtual reality of the code. As the tool of creative reality virtual reality plays the role of the digital technology which alienates the person’s time and space.

 

Received: 19 November 2020 / Accepted: 4 February 2021 / Published: 5 March 2021

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Published

2021-03-05

How to Cite

Pernekulova, M. M. ., Sagikyzy, A. ., Ashirbekova, Z. B. ., Zhanabayeva, D. M. ., & Abdurazakova, G. A. . (2021). Definition of Virtual Reality through Creative Act. Academic Journal of Interdisciplinary Studies, 10(2), 176. https://doi.org/10.36941/ajis-2021-0048

Issue

Section

Research Articles